Abstract:
A rough texture modelling involve huge image dataset - the Bidirectional Texture Function (BTF). This texture function is 6-dimensional depending on planar texture coordinates as well as on view and illumination position. The main contribution of this work is a new non-linear reflectance model which enable to synthetise BTF of a rough materials with complicated anisotropic properties. The model is based on modified and extended Lafortune reflectance model computed per each texel. The extension consist in adding a few spectral parameters for each BTF image which are linearly estimated according to original data in second estimation step. A model parameters are computed for every surface reflectance field contained in original BFT data. The final memory BTF data storage demands are with using of this technique reduced in ratio 1:15 when the synthetised images are almost indiscernible from originals. The method is universal, robust and easily implementable in a graphical hardware.